
The prerelease page for Mario Kart 64 on The Cutting Room Floor.Super Paper Mario (lost build of unreleased original GameCube version of Wii side-scrolling platformer 2006).Super Mario World (partially found early build of Super Nintendo platformer 1989).Super Mario World: Mario Attack (lost Japanese arcade game 1996).Super Mario's Wacky Worlds (found prototype of cancelled CD-i game 1993).Super Mario Spikers (lost build of cancelled Wii volleyball-wrestling sports game 2007).Super Mario RPG 2 (lost pre-release version of "Paper Mario" Nintendo 64 role-playing game late 1990s).Super Mario Disk Version aka "Super Mario 64DD" (found unreleased Nintendo 64DD port of 3D platformer 1999).(lost Commodore 64 port of NES platformer existence unconfirmed 1986)

3 (lost Japanese prototype of NES platformer 1987-1988)
Mario kart 64 full#
While the leaks did not include the full Super Mario Kart R build, some of the assets that did leak include a unseen town-like track (mentioned in a developer interview), several graphics of cut items, and other graphics. In July 2020, a large "Gigaleak" revealed the source code, assets, and cut material of many Nintendo games. The build then fell into obscurity in the years after, with only screenshots and videos proving the builds' existence.
Mario kart 64 software#
The build was shown off at Shoshinkai Software Exhibition 1995 and in several magazines. The game also had the feather item from Super Mario Kart, a different item box, different title screen music, and a slightly different HUD. The game was presumed to be very complete, with one of the main differences from the final game being that a Magikoopa, most likely Kamek, would have been playable in the game instead of Donkey Kong.

Along with the reveal, 30 games were revealed or had playable demos. At the Shoshinkai Software Exhibition 1995, the Ultra 64, later known as the Nintendo 64, was shown off for the first time to the general public.
